How to play the long game of backgammon ?
Games / / August 12, 2017
- board (special, backgammon);
- set pieces (chips) for each color fifteen
- Note: Today in the shops sold kits for three games: chess, checkers, backgammon.It is possible to use such a set.Board chess physically shorter, but it solved the issue.This example below.
- dice (two dice).
We will tell you how long to play backgammon, the classic version.Arrange the checkers on the board.
Look at the board.You see her with elongated cells (in the form of triangles) fields.This so-called "points".The board is located twenty-four points.Pay attention to the upper right corner - this item №24;the lower left corner - point №12.In paragraph number twelve chips are put in white, in the twenty-fourth, respectively - black.In general, the numbering is as follows: the lower right point is for the number one on his left №2 - and so on clockwise.
Chips are put in a line along the edge of the board (using the vertical edge without cells).If the board is short (inverted chess
Define the first move.
your first move is made by the player controlling white checkers.The right of the first move is determined by drawing lots.To do this, players take turns throwing one die;and one who falls face with great value, playing white.It is clear that if lots both players drop the same value, then the draw continues.
Understand the goal of the game.
All pieces are in their initial position - the so-called "head".The goal of each player - to hold their pieces through the playing field and bring them all to one from the board.The winner is the one who had pulled off his checkers.
Learn the rules and the principle of moves.
So all checkers are in his "head."Consider the example of "white".Recall that for the "white", "head" - a point №12.Throw bones (in the game itself, and not in lots, have been used for both dice).Let's say we dropped "four" and "two".In his first move, we can take off the head only one chip.Accordingly, from the first free cell of our "head", counterclockwise, we count six points (but this is only the first move!) - And to put our chip.In the end, it turns out that our chip is in paragraph №6.Now turn to throw the dice and go belongs to players playing the "black".He, too, for the first turn can use only one chip, removing it from the head.But this rule (the first turn) there is an exception if the drop duplicates "six-six," "four-four" and "three-three".The fact that the "full" during such duplicates, move the chips (in our example - white) will fall on point №24, which is not acceptable rules of the game.Therefore, in the case of loss doubles in the first course, a player can be removed from the "head" two bombs.
Now more about the moves ... All moves are made in the direction "counterclockwise".Roll the dice, looking at a combination of values, and, consistent with the terms and conditions below, do the course:
with the "head" removed one piece.
precipitated values are summed, the course is carried out strictly in accordance with each value on the dice.That is, if you fell, "five" and "three", you first need to go to the five points, then three, or vice versa.This is important in connection with the following condition.
chip can not take place, already occupied by the enemy chip.
if the roll a double, then the course becomes a "double".
move can be any valid number of chips.For example, if you dropped a double "one-one", then (if the situation on the board) you can go to a single chip by four points or four chips at one point, or one chip at one point, and the other - by three, any other combination.If, for example, has dropped out of "5" and "3", then (if the situation allows) you can go to one chip on five points, then - three or one chip to go for three points, while another chip - five.And so on - on the same principle.
at one point there can be any number of chips of the same color.
player must make all the valid portion of the stroke, even if it harms his position on the board.Skip course or part of course is only valid if the situation on the board do not allow for a full course.
player can not put six checkers in a row, if behind this "barrier" in the direction of travel no audio opponent's checkers.
Get chips in the "house".
last quarter of the board (ie the last six points the way) called "home".When all the chips a player in the house, you can start shooting from the board.Terms removal of chips:
numbering of points according to the values of the bone comes from the edges of the board.That is, the point corresponding to the value "6" is the furthest from the edges.
remove the chip can only be from the point that corresponds to each value of the rolled.If these chips there, the checkers must be moved to a more senior position.
if the chips on the "senior" positions not removed chips from the "junior".For example, a roll of "6" and "5", and the sixth is already empty, you can remove two pieces from the fifth position.
principle of "double" acts and "house".Depending on the situation, you can remove the four chips, and can be removed one by moving three, and so on.
remove fallen corresponding values of the chips is not necessarily, you can simply move the chips closer to the edge.
tactical principle of the game is already possible to understand "in practice".So - play.There are many computer programs for playing backgammon.Which one of them is quite possible to use in order to play backgammon and gain experience.